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The Wardens of Waterdeep

The Wardens sharing a richly appointed table with Elminster while arcane diagrams glow behind them.

An epic fantasy adventure in the Forgotten Realms.

No knowledge of the Forgotten Realms is required. Fans of the setting will find plenty to recognize.

Adventures with AI

The Wardens of Waterdeep is a fantasy saga born from a D&D 5.5e campaign played with an AI Game Master.

Read Book One
The Wardens approach the Midpoint Bridge during a thunderstorm

Book One

Incursions in the Vale

Latest release

1.8 · Not Every Wound Wants Soothing

The Midpoint Bridge, though the saga itself never names it.

A note before you enter

The Wardens of Waterdeep began with a more specific question than whether an AI could play Dungeons & Dragons. AI could already run scenes, encounters, and short adventures surprisingly well. The real challenge was continuity. Could it carry four characters through a complete campaign, from first level to twentieth, across the limits of a single chat?

Once the characters and background were in place, there was a pause, and the AI asked: “Shall we?” “What?” “Play D&D...” The next words on the screen were: Rain slicked the road into black glass.

That’s when I knew this was going to be fun. What followed was never planned as a novel. It emerged through choices, consequences, arguments, discoveries, unlikely victories, and moments neither the player nor the AI Game Master could have predicted. It was so much fun that I decided to share it.

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